For a given story_section(), you may want to trigger an event when the section becomes visible.
This function wraps shiny::observeEvent() to allow you to modify the state of your map or
invoke other Shiny actions on user scroll.
Arguments
- map_id
The ID of your map output
- section_id
The ID of the section to trigger on, defined in
story_section()- handler
Expression to execute when section becomes visible.
