Set rain effect on a Mapbox GL map
Arguments
- map
A map object created by the
mapboxgl
function or a proxy object.- density
A number between 0 and 1 controlling the rain particles density. Default is 0.5.
- intensity
A number between 0 and 1 controlling the rain particles movement speed. Default is 1.
- color
A string specifying the color of the rain droplets. Default is "#a8adbc".
- opacity
A number between 0 and 1 controlling the rain particles opacity. Default is 0.7.
- center_thinning
A number between 0 and 1 controlling the thinning factor of rain particles from center. Default is 0.57.
- direction
A numeric vector of length 2 defining the azimuth and polar angles of the rain direction. Default is c(0, 80).
- droplet_size
A numeric vector of length 2 controlling the rain droplet size (x - normal to direction, y - along direction). Default is c(2.6, 18.2).
- distortion_strength
A number between 0 and 1 controlling the rain particles screen-space distortion strength. Default is 0.7.
- vignette
A number between 0 and 1 controlling the screen-space vignette rain tinting effect intensity. Default is 1.0.
- vignette_color
A string specifying the rain vignette screen-space corners tint color. Default is "#464646".
- remove
A logical value indicating whether to remove the rain effect. Default is FALSE.
Examples
if (FALSE) { # \dontrun{
# Add rain effect with default values
mapboxgl(...) |> set_rain()
# Add rain effect with custom values
mapboxgl(
style = mapbox_style("standard"),
center = c(24.951528, 60.169573),
zoom = 16.8,
pitch = 74,
bearing = 12.8
) |>
set_rain(
density = 0.5,
opacity = 0.7,
color = "#a8adbc"
)
# Remove rain effect (useful in Shiny)
map_proxy |> set_rain(remove = TRUE)
} # }